مشاهدة النسخة كاملة : MSDN C++ Lessons
- Visual Programmer: Writing ActiveX Controls in Visual Basic versus Visual C++
- Bugslayer: A COM Symbol Engine Aids Debugging
- Security Briefs: Explore the Security Support Provider Interface Using the SSPI Workb
- Wicked Code: Implementing Handler Marshaling Under Windows 2000: DeviceClient Sample
- C++ Q&A: Windows 2000 File Dialog Revisited; Autocompletion and the ACTest Demo App
- Web Security: Part 2: Introducing the Web Application Manager, Client Authentication
- SQL/MTS: Automating the Creation of COM+ Components for a Database Schema
- Cutting Edge: Writing Custom OLE DB Providers Using ATL
- House of COM: Using ADO to Create XML-based Recordsets
- C++ Q&A: Enabling Menus in MFC Apps, Changing the Behavior of Enter with DLGKEYS Samp
- More Windows 2000 UI Goodies: Extending Explorer Views by Customizing Hypertext Templ
- Wicked Code: Creating Sophisticated Tabbed Views with CTabView and the TabDemo App
- Bugslayer: Tester, Take Two-TESTREC.EXE Updates Previous Version of the Tester Utilit
- Visual Programmer: Add Scripting to Your Apps with Microsoft ScriptControl
- C++ Q&A: Inline Virtual Functions, AVI Files in EXEs, and the DynPrompt Sample App
- Windows CE Web Server: Using Web Tools to Monitor and Manage Embedded Devices
- Say Goodbye to Quirky APIs: Building a WMI Provider to Expose Your Object Info
- Under the Hood: Optimizing DLL Load Time Performance
- Security Briefs: Understanding Kerberos Credential Delegation in Windows 2000 Using t
- C++ Q&A: Create a Dialog while Keeping it off that Pesky Taskbar
- Windows 2000: Asynchronous Method Calls Eliminate the Wait for COM Clients and Server
- Which Framework Should You Use?: Building ActiveX Controls with ATL and MFC
- Software Driving Software: Active Accessibility-Compliant Apps Give Programmers New T
- Visual Programmer: Adding Your Own AppWizard to Visual C++
- Win32 Q&A: New C++ Classes for Better Resource Management in Windows
- C++ Q&A: Initializing C++ Class Members and Incorporating the Places Bar in your MFC
- A Young Person's Guide to The Simple Object Access Protocol: SOAP Increases Interoper
- Windows 2000 UI Innovations: Enhance Your User's Experience with New Infotip and Icon
- Security Briefs: Exploring Handle Security in Windows
- C++ Q&A: ATL Virtual Functions and vtables
- CLR Inside Out: Code Contracts
- Concurrent Affairs: Solving The Dining Philosophers Problem With Asynchronous Agents
- Windows With C++: Introducing Direct2D
- Concurrent Affairs: Four Ways to Use the Concurrency Runtime in Your C++ Projects
- Windows with C++: Windows Web Services
- CLR Inside Out: In-Process Side-by-Side
- Visual C++: Exploring New C++ and MFC Features Visual Studio 2010
- Windows With C++: Introducing Direct2D
- Concurrent Affairs: Solving The Dining Philosophers Problem With Asynchronous Agents
- CLR Inside Out: Code Contracts
- Concurrent Affairs: Four Ways to Use the Concurrency Runtime in Your C++ Projects
- Windows with C++: Windows Web Services
- CLR Inside Out: In-Process Side-by-Side
- Visual C++: Exploring New C++ and MFC Features Visual Studio 2010
- Thread Pools: Scalable Multithreaded Programming with Thread Pools
- Debugging Engine API: Writing a Debugging Tools for Windows Extension
- Debugger Engine API: Writing a Debugging Tools for Windows Extension, Part 2: Output
- Agile C++: Agile C++ Development and Testing with Visual Studio and TFS
- Debugger Engine API: Writing a Debugging Tools for Windows Extension, Part 3: Clients and Callbacks
- Windows With C++: The Windows Thread Pool and Work
- Windows with C++: The Thread Pool Environment
- Windows with C++: Thread Pool Cancellation and Cleanup
- Windows with C++: Thread Pool Synchronization
- Video Encoding: Saving and Reusing Settings for Video Encoding
- Windows with C++: Thread Pool Timers and I/O
- Asynchronous Programming: Asynchronous Programming in C++ Using PPL
- C++: New Concurrency Features in Visual C++ 11
- C++: A Code-Based Introduction to C++ AMP
- C++ AMP: Introduction to Tiling in C++ AMP
- C++: Functional-Style Programming in C++
- Windows Azure: CyberNanny: Remote Access via Distributed Components
- Windows with C++: Lightweight Cooperative Multitasking
- Asynchronous Programming: Async Performance: Understanding the Costs of Async and Await
- Windows with C++: The Pursuit of Efficient and Composable Asynchronous Systems
- Windows with C++: Back to the Future with Resumable Functions
- Windows Runtime Components: Windows Runtime Components in a .NET World
- XAML and C++: Introducing C++/CX and XAML
- Windows Runtime and C++: Porting Desktop Applications to the Windows Runtime
- C#, Visual Basic and C++: Managing Memory in Windows Store Apps, Part 2
- Windows with C++: The Evolution of Synchronization in Windows and C++
- Windows 8 Networking: Windows 8 and the WebSocket Protocol
- Windows with C++: The Evolution of Threads and I/O in Windows
- Windows with C++: Creating Desktop Apps with Visual C++ 2012
- DirectX: Using XAML with DirectX and C++ in Windows Store Apps
- Windows with C++: Rendering in a Desktop Application with Direct2D
- Component Extensions: A Tour of C++/CX
- Windows with C++: Introducing Direct2D 1.1
- Windows with C++: A Modern C++ Library for DirectX Programming
- C++: Bringing RESTful Services to C++ Developers
- DirectX: Real-Time, Realistic Page Curling with DirectX, C++ and XAML
- Windows with C++: The Windows Runtime Application Model
- C++: Using the C++ REST SDK in Windows Store Apps
- Modern Apps: Understanding Your Language Choices for Developing Modern Apps
- Windows with C++: Rendering for the Windows Runtime
- Windows with C++: Exploring Fonts with DirectWrite and Modern C++
- Windows 8.1: Rendering PDF Content in Windows Store Apps
- Windows with C++: Using Regular Expressions with Modern C++
- Windows with C++: Write High-DPI Apps for Windows 8.1
- Windows with C++: Using Databases on Windows Azure
- Windows with C++: High-Performance Window Layering Using the Windows Composition Engine
- Windows with C++: Embracing the Windows Composition Engine
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