C# Programming
11-01-2009, 07:30 AM
What is the mechanism of converting objects to bytes seqs and recovering them back to send with sockets.
e.g. I need to send some structure over TcpClient and recieve it with TcpListener then send back some more data: strings, structures.
Is serialization used or some other specific approach that works with sockets?
????????
e.g. I need to send some structure over TcpClient and recieve it with TcpListener then send back some more data: strings, structures.
Is serialization used or some other specific approach that works with sockets?
????????