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مشاهدة النسخة كاملة : دروس تعلمك كيفية تصميم سلاح RPG7 على برنامج 3Ds max من الالف الى الياء



A7med Baraka
05-09-2010, 09:43 PM
دروس تعلمك كيفية تصميم سلاح RPG7 على برنامج 3Ds max من الالف الى الياء

3ds Max Model a High-Poly RPG7 Rocket Launcher 3.6 Gb


http://img716.imageshack.us/img716/4397/837c222f7833838887a459d.gif


18 Full Tutorials +BluPrint Images 3.6 Gb (RS)
3ds Max Model a High-Poly RPG7 Rocket Launcher 3.6 Gb


مقدمة عن الاسطوانة

Throughout the creation of the model, we will utilize a wide range of modeling tools and techniques,including many of 3ds Max's edit poly and spline modeling tools. We will also work with subdivision quite heavily , while going over the workflow for many different objects and discussing the use of support edges, and when and where it's necessary to use them. Lastly, we will talk about the final mesh clean up, fixing problem areas, and the use of proper topology when cutting holes into subdivided surfaces while maintaining a quad based mesh.

18 Full Tutorials +BluPrint Images 3.6 Gb (RS)


3ds Max Model a High-Poly RPG7 Rocket Launcher 3.6 Gb

Throughout the creation of the model, we will utilize a wide range of modeling tools and techniques,including many of 3ds Max's edit poly and spline modeling tools. We will also work with subdivision quite heavily , while going over the workflow for many different objects and discussing the use of support edges, and when and where it's necessary to use them. Lastly, we will talk about the final mesh clean up, fixing problem areas, and the use of proper topology when cutting holes into subdivided surfaces while maintaining a quad based mesh.


والان مع روابط التحميل ::


للتحميل إضغط هنا (http://finaltut.com/3dsmax/142-max-rpg.html)