C++ Programming
05-20-2011, 10:40 PM
hello Friends
I am having one rotation matrix [3x3] of one object at some position,and then I rotate at some angle that object and i found the rotation matrix[3x3] at that place also.
How can I found the offset of object in matrix[3x3] from one place to other?
And then how can i add the offset to rotation matrix?
I know this is not related to c++ but too many genious are here on this Forum.And after all i have to implement it in c++ http://www.barakasoft.com/script/Forums/Images/smiley_wink.gif
Any Ideas?
Thanks In Advance.
Regards
Yogesh
I am having one rotation matrix [3x3] of one object at some position,and then I rotate at some angle that object and i found the rotation matrix[3x3] at that place also.
How can I found the offset of object in matrix[3x3] from one place to other?
And then how can i add the offset to rotation matrix?
I know this is not related to c++ but too many genious are here on this Forum.And after all i have to implement it in c++ http://www.barakasoft.com/script/Forums/Images/smiley_wink.gif
Any Ideas?
Thanks In Advance.
Regards
Yogesh