C++ Programming
08-03-2009, 08:31 PM
Hi
GDI + implements many class which include Graphics, Image, and Bitmap.
The Bitmap (Inherited from Image) only implements a function call "RotateFlip" which can be used rotated Bitmap by only "90, 180, 270, 360..". The Bitmap can not be rotated by any angle.
I post a message several days ago. David suggested me to use "Graphics" and "Grphics.DrawImage". But I found out that "Graphics" is only used to display the image.
Can I rotated a Bitmap not on screen but the Bitmap itself using GDI+?
Best regard,
GDI + implements many class which include Graphics, Image, and Bitmap.
The Bitmap (Inherited from Image) only implements a function call "RotateFlip" which can be used rotated Bitmap by only "90, 180, 270, 360..". The Bitmap can not be rotated by any angle.
I post a message several days ago. David suggested me to use "Graphics" and "Grphics.DrawImage". But I found out that "Graphics" is only used to display the image.
Can I rotated a Bitmap not on screen but the Bitmap itself using GDI+?
Best regard,